
Characters' individual abilities can do such things as increase the range of an effect or give each unit a bonus to its inflicted damage. Up to 25 different character types can be created, each filling a unique position in the squad with its own strengths and weaknesses. The player is given the ability to create and command squads, which, after enough time, will become an army capable of destroying the world he or she is trying to save. Instead, the player is expected to build and train an army of units capable of handling whatever comes his or her way, relying on Gig's powers as little as possible. When the game begins, the player chooses the gender and name of the main character, a change from other Nippon Ichi games.Īt the very beginning of the game the main character can become powerful enough to destroy even the final boss, but relying on Gig too much would be the equivalent of just letting the world be destroyed.

It will be done.A key element of the game is customization, as the game is a strategy RPG, much like the majority of Nippon Ichi Software's games, giving the player many more options to choose from when progressing through the story. ?: Trying to remember the SE conversion process.Ībout ?: Not so much a mod, but very much requested. Until it is more prepared to face the light of day, it must remain in a quiet and contemplative state.
#Soul nomad and the world eaters alexemia mod#
This is the original mod that spawned Fare Thee Well, and there are other such features and concepts contained within it. ? - ?: Watching the progress of Fare Thee Well and Kindred Spirits with interest.Ībout ?: A personal dialogue overhaul mod heavily inspired by a host of ideas and pet-peeves I have conceived over the years. It will require Denizens as a master file when it releases. Its aim is broader than its older sibling, as it gives the same treatment to all of Skyrim's holds and even Solstheim. Much like its older sibling, Kindred is an AI overhaul with a focus on NPC-to-NPC conversations.
#Soul nomad and the world eaters alexemia update#
Kindred Spirits - Dialogue and Character Expander: Waiting for Lollia to finish Denizens' 1.3 Update so that she can spend more time with it.Ībout Kindred Spirits: The sibling mod of Denizens of Morthal. It's still growing, so be sure to keep an eye for it in the future. I have quite a collection of recolours these days, and thanks to the benevolence of Mari who has kindly granted me permission to use her own wonderful textures as a foundation and to share them, Living Garden will place some of these new colourful variants around certain areas of Skyrim (and Solstheim, where permitted). Living Garden - Skyrim in Bloom:Wiling away the time until it is ready to blossom.Ībout Living Garden: What do you do when you feel deeply depressed? Personally, I tend to create recolours-primarily of beautiful flora.

A wholesome and very much family-friendly mod. If you have never married or adopted in Skyrim, Fare Thee Well will provide you with some incentive to finally do so. I want Denizens' (over-two-years-in-the-making) update to finally be done.Ībout Fare Thee Well: Gives more purpose the vanilla marriage and adoption systems. Denizens of Morthal is getting all of my attention for the time being. Denizens was my first-ever mod, so its description pages desperately need to be overhauled.įare Thee Well - Spouses and Children Give Blessings: As of August 7, 2022: Taking a break from busily weaving words for the next version. If you are fond of Benor, Erandur, Valdimar or Eisa Blackthorn, be sure to give it a look.Įxpect the mod pages for both LE and SSE to be temporarily hidden once the 1.3 update hits. To achieve its purpose, it operates also as an AI overhaul and (to keep its creator invested in key locations) expands the backgrounds and personalities of certain characters (known as Anchors) who have ties to the areas edited. Denizens of Morthal - Dialogue and Character Expander: As of August 7, 2022: Pushing towards its major 1.3 update/possible re-release.Ĭheck the Mod Updates article on the SSE page for more of a breakdown and extra details on how it's going.Ībout Denizens: DoM is a small slice of a bigger mod which aims to get the NPCs of Skryim talking to each other in a similar fashion to the Elder Scrolls: Oblivion (albeit with more intelligent and meaningful conversations).
